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Into The West

`Things have been really crazy lately at Surreal, but in spare moments I’ve been thinking about Rick’s manifesto on Japanese games and what it means to me. Certainly a great deal of the debate is...

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More

In every game I’ve been involved with (and I’m sure most developers would agree), there’s a single teeny-tiny word that creates conflict more certainly than anything else: “More“. Developers want it....

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Weapons of Awesome Power (and some less so)

Last week I got a nagging feeling that I needed to catch up on some of the latest games… I’d played and enjoyed Grand Theft Auto IV, as well as some other open-world and RPG titles, but occasionally...

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The Challenge… errr, Challenge – DTO Part 2

Last time I talked about co-op games and the need to tweak the difficulty in the name of a better experience.  I mentioned that inflating the total number of hit points can work, but it can lead to the...

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